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AI Insights · Timothy · October 2024

Performance of Top Third Person Games on Unified Platform in Chile, Q3 2024

Discover how top third person games like Free Fire, PUBG MOBILE, and others performed in Chile during Q3 2024, analyzing downloads, revenue, and active users.

Performance of Top Third Person Games on Unified Platform in Chile, Q3 2024

In the third quarter of 2024, the performance of top third person games in Chile on a unified platform showcased interesting trends in downloads, revenue, and weekly active users. This analysis, based on data from Sensor Tower, provides a comprehensive overview of these leading games.

Free Fire from Garena International I Private Limited saw its revenue fluctuate throughout the quarter, peaking at approximately $94K in early July and maintaining a range between $55K and $74K in subsequent weeks. Downloads started strong at 32K in early July but gradually declined to around 20K by the end of September. Weekly active users for Free Fire remained robust, peaking at nearly 2.4M mid-July, though there was a slight decrease to 1.8M by the end of the quarter.

Tencent Mobile International Limited's PUBG MOBILE had a consistent revenue pattern, fluctuating between $14K and $25K throughout the quarter. Downloads were relatively stable, starting at 3.8K and ending at 2.6K. The game's weekly active users remained steady, ranging from 35K to 42K.

Last War:Survival by FUNFLY PTE. LTD. experienced a peak in revenue at $22K in late July, with fluctuations between $12K and $21K during the quarter. Downloads varied, starting at 10K and ending at 6.8K, with notable spikes in early August and mid-September. Weekly active users showed a gradual increase, peaking at 178K by late September.

Genshin Impact, from COGNOSPHERE PTE. LTD., exhibited a revenue peak of $28K in mid-September, with fluctuations between $8K and $28K. Downloads were relatively modest, ranging from 2.4K to 4.1K. Weekly active users saw a general upward trend, reaching up to 99K in late August.

Finally, Stumble Guys from Scopely, Inc. had revenue peaking at $10K in late July, with a slight decline towards the end of the quarter. Downloads fluctuated between 15K and 30K, with a notable rise in late August. The game maintained a strong user base, with weekly active users peaking at 233K in late July before declining to 172K by the end of September.

For further insights and detailed data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024